Version selection in Cargo
When there are multiple ways to resolve dependencies, Cargo generally chooses the newest possible version. The goal of this post is to explain why Cargo works this way, and how that rationale relates to several recent discussions, including:
Whether we should support a “minimal version selection” option, and if so how it should relate to CI and the existing ecosystem.
Whether we should state a minimal Rust version in Cargo.toml in a way that affects dependency resolution.
The work on
vgo, a new package management tool for Go that explicitly opts for selecting the oldest possible version.
Version selection goals
No one likes spending time futzing with their dependencies instead of writing code on top of them. For Cargo (and, I think, most package managers) that translates to the following design goals:
Reproducibility. After building, it should be easy to perform an identical build again, even on a different machine, so that debugging can proceed from a firm foundation.
Control. Users should have control over when and how dependencies are upgraded, so that surgical fixes can be applied.
Compatibility. It should be easy to find versions of direct dependencies that work together.
Maintainability. The support burden should be minimized and evenly distributed, rather than falling entirely on the upstream or downstream sides.
The “dependency hell” experience comes down to one or more of these goals being unfulfilled. But some of the goals are directly at odds! For example, if we want to give clients fine-grained control over version selection and make it easy to find compatible sets of versions of libraries, we’ll be asking for a higher maintenance burden across the ecosystem. That’s because ensuring compatibility generally requires testing and bug-fixing, and the more combinations of versions that arise, the more testing and fixing that’s needed.
The role of the package manager is thus to provide mechanisms, defaults, and best practices that push the ecosystem toward a good balance across these goals. It’s an imperfect science, involving some social engineering and guesswork; there’s not a clear best way to go about it.
Rationale for maximal version resolution
Most of the time, there are many, many valid ways to resolve a dependency graph. Even in the simplest case of having a single dependency, if you use the typical version constraints multiple matches will be possible:
winapi = "0.3.0"
This version constraint asks for any version compatible with 0.3.0, which for
Cargo means any 0.3.X version (currently, the latest is 0.3.5). How do we decide
which of the compatible versions to go with? Most package managers, including
Cargo, take the maximum (newest) version possible. The new
vgo package manager
from Go is a notable exception in taking the minimum version.
Let’s examine this question in light of the design goals:
- If we select the maximum version, dependency resolution will produce different results as new versions of crates are published. Thus, to achieve reproducible builds, a separate mechanism is needed to record the state of the world at the time of the build: the lockfile.
- If we select the minimum possible version, dependency resolution will give the same result even if new versions are published, so no lockfile is needed to achieve reproducibility.
Control: the version selection strategy doesn’t have direct bearing on the question of control, because users are always free to use more restrictive constraints, like “=0.3.1”.
- Compatibility: since we’re talking about different valid resolutions of
dependencies, we’re already in a situation where the dependency graph can be
resolved. But whether the resulting code actually compiles and works together
is another question! All else being equal, what will make compatibility most
likely is if the specific combination of versions has been actively tested and
- If we select the maximum version, then at any given point in time, the current maximum versions of crates will be actively tested against each other (due to CI), and hence likely to work. Put differently, there’s an ecosystem-wide agreement on which versions to test compatibility with each other: the latest versions.
- If we select the minimum version, the version we actually get will depend on what minimum versions happen to appear in any transitive dependencies. In other words, it’s the minimum version that can satisfy our particular dependency graph. Thus, unlike the situation with maximum version selection, there is not ecosystem-wide agreement on which versions will be used together in CI and elsewhere; the versions chosen will vary across projects.
- If we select the maximum version, downstream users are likelier to get the latest bugfixes; for apps, lockfiles help protect against the opposite problem of trading known bugs for unknown ones. Furthermore, as mentioned above, the ecosystem-wide agreement on the “frontier” of versions to test with each other means that bug reports against old versions (and expectations of backports) are less likely. Active maintenance is focused on the latest releases across the board.
- If we select the minimum version, there is greater chance of already-fixed bugs biting users. Furthermore, as mentioned above, the version combination a project ends up with is more likely to be unique to that project, and hence seen less testing over all. Active maintenance is spread across a larger range of versions.
The Cargo team believes that, on balance, maximum version selection provides a better experience across the ecosystem, with the primary cost being one of conceptual and implementation complexity: the lockfile.
It’s important to note, though, that while the maximum version approach tends to focus the ecosystem on the latest versions of crates, there are still plenty of circumstances where other version combinations arise:
For an app with an existing lockfile, the versions will be held steady regardless of new publications. However, at the time the lockfile was produced, the versions selected were the latest ones available, and hence were receiving active testing and maintenance at the time. Similarly, when dependencies are subsequently adjusted, Cargo will “unlock” the affected dependencies and again choose the maximum version.
Bounded constraints like
<=prevent Cargo from choosing the newest version. These constraints are rare, especially for libraries, but they relate to toolchain version requirements, as we’ll see next.
The Rust community has had recurring discussions about what kinds of constraints libraries should impose on the compiler toolchain they use, and how those constraints should be expressed:
- On the one hand, library authors would like to use the newest Rust features.
- On the other hand, doing so means their clients must be using an up-to-date toolchain. This can be a hardship in situations where it’s hard to change the toolchain, due to deep integrations or other constraints.
Today, the most widely-used crates in the Rust ecosystem have adopted an extremely conservative stance, effectively retaining compatibility with the oldest version of Rust possible, in some cases with a three-year-old toolchain. For a language as young as Rust, that’s pretty painful.
Proposals for addressing this problem fall into basically two camps:
Shared policy: rather than have core libraries each be “as compatible as possible”, instead set a clear, ecosystem-wide policy on what level of compatibility is expected. This was first proposed in 2016, and has been revived as part of the current long-term support (LTS) proposal. The key idea is that it is not considered a breaking change to update the compiler version required, as long as the new requirement is within the compatibility policy. For LTS-level compatibility, that means that the crate is always free to depend on the latest LTS toolchain.
Stated toolchain. There have been several RFCs proposing to specify toolchain requirements as part of Cargo.toml, and have those requirements affect dependency resolution; the latest such RFC is currently open. In this model, crates could freely bump the minimum compiler version needed, and Cargo would only resolve to a version of the crate that supports the compiler toolchain being used.
Let’s again analyze this situation in light of the design goals we started with (except for reproducibility, which isn’t relevant here):
- In the shared policy approach, control is very limited. Library authors don’t choose arbitrary toolchain versions, but instead commit to compatibility with a release channel (LTS, stable, nightly).
- In the stated toolchain approach, everyone has a lot of control. Library authors can set their toolchain requirements in any way they like, for any library release they like. Consumers can likewise choose any toolchain to work with, and Cargo will look for a compatible dependency resolution.
- Compatibility: Note first that Rust toolchains are regularly tested
against the entire crates.io ecosystem, so unlike with version selection
above, there’s less concern here of finding a combination that “resolves but
fails to compile/work”. The concern is more about finding a resolution at all.
- In the shared policy approach, similar to the “maximum version selection” we saw before, there’s an ecosystem-wide agreement about what versions to test on and be compatible with: the latest LTS toolchain. If we assume that the majority of users are able to stay at least on or above the most recent LTS, then toolchain compatibility is a non-issue, at least for core crates.
- In the stated toolchain approach, the toolchain being used to compile
effectively imposes an
=-style version constraint. That means that we are somewhat less likely to get the latest versions of all our (transitive) dependencies, since some of them may require newer toolchain versions; we will of course get the latest compatible versions. It’s hard to say for certain, but this seems likely to create a larger set of crate version combinations than we see today, and thereby diffuse the testing for compatibility.
- Maintainability: Here the maintenance burden is largely on library authors.
- In the shared policy approach, library authors are often “stuck” on an old (LTS) version of the toolchain, though not as outdated as with many crates today; that imposes a maintenance cost. On the other hand, there’s a much greater chance that their clients are using the latest version of the library due to this generous toolchain compatibility, which helps with maintenance (since bug reports tend to be targeted toward the current release).
- In the stated toolchain approach, the tradeoffs are exactly the reverse: it’s easy to upgrade the toolchain requirement at will, but the cost is that doing so effectively creates an LTS version of the library, because users stuck on old toolchains will also be stuck on old library versions, and hence file bug reports (and request backports) for them.
There’s not a clear winner here! And there are a lot of other, emergent factors to consider as well:
Rust’s rapid release process is based on the idea that most developers will keep their toolchain up to date, since each incremental update is small (as opposed to “big bang” updates on a much slower cadence). There is some risk that the stated toolchain approach will reduce incentives toward upgrading.
Even if crates can state toolchain requirements, there’s still the question, for core crates, of what requirements are appropriate. Bumping the requirement won’t break clients right away, but it will cause problems if those clients want to update to gain new library features (but stay with the old toolchain). In other words, it seems possible that the benefits of the stated toolchain approach are illusory, and that in practice critical crates will stick with very conservative toolchain requirements.
For me, that last point is a clincher: I think that forming a good shared policy is going to be needed regardless, and that doing so will address most of the toolchain requirement issues we have today. I similarly think that it’s quite valuable to retain the true maximum version selection that we have today, rather than constrain it by a toolchain filter.
In the long run, it could even make sense to combine the two approaches, allowing crates to state their toolchain requirements (and have that influence resolution), but encourage core crates to state “LTS” as their requirement.
Checking the minimal resolution
Finally, I wanted to address an interesting aspect of the current approach to
version resolution: most
Cargo.toml files do not give an accurate lower bound
on their dependencies! Going back to the
winapi example, if the stated
dependency is “0.3.0”, because we will resolve to the maximum version, we can
freely rely on a feature that only appeared in 0.3.2.
Simple minimal version selection wouldn’t immediately address the issue, because
one of our other dependencies could itself have a dependency like
"0.3.2", which would mean we’d compile against a newer version than what we
stated. To get a truly precise lower-bound, we have to (1) resolve to minimal
versions and (2) check those versions against all the ones stated in the root
been some work to add such
capabilities to Cargo, but there’s an open question: do we care?
The lack of lower-bound precision hasn’t been a problem for Cargo so far because, in general, we eagerly resolve to the maximum version; any requirement on newer library features will thus be automatically fulfilled.
However, there are at least two ways this could become more of a problem in the future:
If we adopt the stated toolchain approach above, we end up imposing more
=-style constraints, which in turn can prevent us from choosing the globally-maximum version of crates. The effect could be that everything passes CI just fine, but a user with an older toolchain gets a crate resolution that fails to compile (rather than a resolution saying “you need a newer toolchain”). Notably, the lower-bound precision issue also applies to the stated toolchain, as well.
It’s possible that we will eventually have workflows that depend on the accuracy of lower bounds in
Cargo.toml. At the moment, however, this is purely speculative; the Cargo team does not have any ready examples.
If we do decide to care, an approach to improve accuracy is to document, as part
of CI best-practices, that a build with
--minimal-versions should be performed
in CI in additional to the normal build. We could likewise build that test into
While we didn’t reach crystal-clear conclusions on the current open questions, the main goal here was to lay out more explicitly a way of thinking about the design space. As with the Ergonomics Initiative post from last year, I’m hopeful that this framing can help give us some shared vocabulary for grappling with the current and future design question in Cargo.
For the particular questions examined here, I’d very much appreciate comments on: